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Westwood Studios/ Electronic Arts/ PC ![]() We're going in! Game reviewer George Stark came up with a wonderful phrase to describe the gamer's state of cringing terror when he/she learns about a forthcoming game release that will either be totally cool or license-shatteringly lame: He calls it a "glute-clencher," and I had me a big ol' loaf-pinching "glute-clencher" when I first heard that Westwood Studios was taking one my favorite game universes---C&C, natch---and giving it a resident shooter wherein players take control of a single guy; I suppose I had residual flashbacks to Sole Survivor. Whatever my reservations, I couldn't have been further off the mark unless I was actually an Iraqi Scud missile---C&C Renegade is a gorgeous-looking third-/first-person game that essentially shrinks the player down into an ongoing C&C battlefield, and lets him/her take control of the Commando (that guy who was always mowing down entire infantry squads and bellowing "I got a present for ya!" before slapping a C4 charge onto an enemy production center and blowing it to quite a high numbers of smithereens. In Renegade, you can not only run around beautifully-rendered C&C envrons---faithful to the last turret-type, sound-effect and battlefield function of its RTS counterparts---but inside buildings as well, taking out Nod troopers in close-quarters combat and then taking to the second story with a sniper rifle to rip some distant, unsuspecting sentry a new jerky-chute. As if that weren't enough, you can even enter and then control various vehicles from the C&C mechanical bestiary, such as ranger scouts, medium tanks and even Orca fighter-bombers! Being "down in it" in the C&C world is especially impressive and terrifying when you're witnessing first hand the god-awful spectacle of something like an Ion Cannon strike, a searing bolt of particle-beam death lancing down from the heavens and demolishing an ore refinery. It's impressive stuff, and Renegade emerges from the dust and noise of E3 as the shooter to beat. With a "Kane," even. -Chris Hudak
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