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Indrema
Indrema

Look out for these guys!
E3 is a candy colored, flickering cacophony of bright lights and rock
music where silicon, pretense and promises overflow. It's enough to induce
sensory shell-shock in all but the most hardened of arcade rats. The goal
of each of the publishers, and particularly the big three of Sony, Sega
and Nintendo seems to be to so over-stimulate visitors as to send them
away dazed. The theory being that even if visitors don't exactly remember
what went on at the booth, there's no way in acid flashback hell they'll
recall what occurred at the other booths. Hopefully, if the flash was
overpowering enough, when all is said and done and the numbness begins
to leech away at home, what remains will be a slight but permanently branding
impression that something impressive happened at the booth in question.
Then there's the open bar parties that don't help in the recall department.
So, if we've forgotten or missed something special under the wash of glitz
at E3, we're sorry. We've done the best we could, but, even so, after
the feature had been written, we realized there were some noteworthy things
we could remember that somehow hadn't made it into any categories,
principal of which is Indrema, a small company with big dreams.
Lots of little companies spring up with the idea of challenging for a
share of the game market, of seeing their little dream project on the
shelves in Electronics Boutique with a big stamp of approval from Big
Brother Sony or Sega or Nintendo or Microsoft... Not many dream up for
themselves the vision of competing with Big Brother, and it's a rare dream
indeed to envision challenging the way that Big Brother functions.
Enter Indrema, proposers of an open-source, Linux based home entertainment
system, the potency equal of X-Box. Indrema is proposing to have available,
this holiday season, a home entertainment system (note that like Sony
and Microsoft, they envision their product as much more than a mere games
machine) powered by a 600 MHz CPU (manufacturer not yet named), 64MB SDRAM
and wielding nVidia's next-generation of video card (not yet released).
The L600, as they're calling it, will sport an ATA-66 video optimized
hard drive, Ethernet port, four USB ports, digital audio and be priced
at $300 US. This IES (Indrema Entertainment System) will support HDTV,
play DVDs, ship with the Mozilla web browser, stream audio and video,
and even be able to upgrade its graphical processing unit. The technical
challenges of putting together and having ready 500,000 units for Christmas
is immense considering that Indrema had nothing to show at E3 in May.
All of this is very bold, but it gets worse.
Indrema believes that the future of operating software is open
source. They believe that open source speeds and improves development
as well as reducing costs. Their entertainment system is open-source Linux
based (all Indrema driver level code, API implementations and kernel
code is open source) and they expect that the operating system will continue
to evolve, yet still, Indrema is a closed console that the home user doesn't
have to worry about anything other than plugging in and playing.
Then, besides the standard development license scheme of game creation,
Indrema will also allow for freeware (as long as it passes certain
security and other standards). Don't like the game you're playing? Want
to make a better one but don't have the money to buy a $50,000 development
kit from Sony nor the inclination to negotiate with Sony's licensing department.
Indrema says go for it.
One of the challenges that Indrema faces is getting developers on board
to make games. They are currently hard at work, with the help of practiced
porter of games to Linux, Loki Entertainment porting over the thirty or
so games that have been released for Linux, but these are mostly PC style
games like Quake III, Civilization: Call to Power, Myth II, Heavy Gear
II and Sim City, not really designed for console and gamepad
gaming and no publishers have yet announced support for Indrema.
Indrema has identified their target audience, to start, as the
hard-core Linux users opposed to all things tainted by the monopolizing
touches of the computer and electronics world Big Brothers, and as those
dedicated gamers who absolutely have to have the biggest and the
fastest gaming system available. Indrema, of X-Box potency (significantly
more muscular than the PlayStation 2), aims to be available this fall,
a year before X-Box.
It's dreams that the gaming industry is founded on. Indrema's dreams
are certainly worth mentioning, but they're not the only thing we nearly
forgot to mention. Make sure you check out the others.
-Jules Grant
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Mamba
Mouse
Karna

We already love the Razer Boomslang when it comes to
all of our fragging needs, but the product proved a little too revolutionary
for some. Karna is bringing out the Mamba for those who want the increased
sensitivity and adjustment to improve their frag count but who can't
manage to wrap their hand around the squat, over-sized, hand-splaying
Boomslang.
Escape
From Monkey Island
LucasArts/ PC

The Monkey Island series includes some of the most entertaining
adventure gaming of all time. LucasArts is bringing the series back
this fall.
American
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Electronic Arts/ PC

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this action/adventure title is still early in development but shows
great potential.
Giants
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the creators of MDK, complete with that off-beat sense of humor, which
is definitely a first for the strategy genre.
Star
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be that noteworthy except for the fact that the Klingon units actually
speak Klingon, a fact that all Klingon speakers out there are sure to
appreciate.
Virtual
Pool 3
Digital Maven/ Interplay/ PC/ DC

Virtual Pool 3 is finally going to bring billiards superstar
Jeanette Lee to videogames. With her help, this should finally be the
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Mia
Hamm Soccer
Southpeak Interactive/ N64

This title is noteworthy in that it's the first to bring
professional and international women's teams to videogaming. Considering
the popularity of women's soccer in North America, this looks to be
a smart move from Southpeak.
Sigma
Relic/ Microsoft

After creating Homeworld, everyone wanted to know what
would be next from Alex Garden. Well the answer is Sigma, a strategy
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Three
BMX Games
THQ/ Activision/ Acclaim/ PSX

Did anyone else notice that there were three BMX Tony
Hawk's Pro Skater clones on the showroom floor? THQ's MTV Sports: T.J.
Lavin's Ultimate BMX, Activision's Matt Hoffman's Pro BMX, Acclaim's
X-Games N64 BMX title (fronted by Dave Mirra and Ryan Nyquist ) and
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