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EP AFFILIATES



 
""
 
 

> Classics Kicking at the Can

E3 at a Glance | Sony | Sega | Nintendo | PC | Mac | Online | Portables | Driving | Strategy | Sports | Action | Shooters | RPG | Classics
| Games that defy explanation | Horror |
Celebrity games | Gadgets | too much hype | not enough hype | Sequels that matter | Sequels that don't |
What are they Thinking?? |
Something's Missing | Best VideoDemo | Behind Closed Doors | Things we Almost Forgot | Game of Show | E3 Wrap Up


 
Games.com
Hasbro Interactive

Going back to simpler times.

Since it is the "classics" that started it all, that gave me and most of my compatriots the bug, the reason we so adamantly care about this industry in the first place, it is nice to see retro gaming claim a space in the ranks of digital entertainment. A lot of moldy oldie games weren't very good in the first place, mind you, but seeing an upgrade of something that tickled our fancy or just occupied the space next to something that tickled our fancy "back in the olden days" offers, at the very least, what EP's Steve Tilley so perfectly described as "a huge, satisfying hit off the nostalgia bong." [Actually, Steve was only referring to the X-COM Collector's Edition, but it's an essential summation of classics as a category, if not specific games].

Games.com. Not a singular classic re-release or modernization but a whole gaggle of retro games available for free at Hasbro's soon-to-be-launched games.com (how'd they score that perfect domain name?). More importantly, all these games will be java based so there's no download. Perhaps no big whoopee to the hardcore gamer, nor even those gamers prone to going ga-ga over blasts-from-the-past or anything overtly gamely; some just like that quick trip down memory lane for distraction purposes, or perhaps never had a real handle on intense gaming but always enjoyed a good game of Risk or Scrabble and can now enjoy the global player pool afforded by a world wide web site.

Free Asteroids Deluxe is all it took to sell yours truly on the idea, but a $20 million advertising budget should ensure a great many players playing around with this huge library of classics. Awesome.

And much of games.com is an offering of "classics" in the broader sense of the word. Scrabble and Risk, as mentioned, aren't exactly video games as we generally thing of them, but they are granddaddy multi player games now playable in the digital realm, the video realm. Likewise, something so seemingly non video-gamely as Monopoly, which as a video game, you might be surprised to learn, has sold more than 2 million copies and accounted for more than $60 million of Hasbro's sales.

Hasbro has the lock on those surprisingly fun and friendship forming/solidifying email games, the X-COM dreamscape-inspiring strategy games, Boggle, Snakes and Ladders, Trivial Pursuit and a Jack variant called "you're full of it," a competitive online game of believable bluffing.

Hasbro also, on the other hand, made a Nerf game out of the pinnacle of violence with the Unreal engine. These guys are not slouches slopping up discarded old games; they cover just about every niche outside of the "hardcore" gamer demographic.

And even us hardcores need a break from the hardness once in a while, as I've constantly mentioned every time something even remotely alludes to the grandeur of the best simple and pure video game ever made, Asteroids Deluxe (It's important to note, while we're on the subject, that Hasbro's impressively-large family snuggle blanket also includes Atari and Microprose, making them one of the finest and most diverse purveyors of interactive fun, online or on the coffee table in the family room.). Likewise, watch for the original Battlezone, the sci-fi tank game that started the sci-fi tank game genre, Centipede, Galaga, Dungeons & Dragons a gaggle of casino games and a google of sports games.

An "interactive gaming portal" is a no brainer concept. "A hub of activity for the millions of casual game-players." I'll be there every time I feel casual. Usually Friday.

What took them so long?

-Shaun Conlin

>>>next

Dragon's Lair 3D.
Blue Byte/ PC/ Mac


Cartoon gaming, no real giblets and gore, and no multi weapon inventory. Pretty simple, very charming. Good ol' Dirk. Played as both the original snap-decision interactive movie or as a roaming 3rd person action/adventure. Pretty neat.

Shenmue
Sega/ Sega/ DC


Actually an amazingly huge third-person action/adventure game for the Dreamcast that just so happens to include some Yu Suzuki classics such as Hang-On and Space Harrier.

Frogger 2
Atari/ Hasbro Interactive/ PC/ PSX


The whole frog crossing the road concept is just one big chuckle fest. More ways to cross the road and more ways to die make this classic update pretty petty all said and done, but it's still a charming chuckle festival.

Alone In the Dark again (sic)
Infogrames/ PC/ DC/ PSX/ GBC


An update of the classic horror adventure that started it all before getting trounced by Capcom's monster killer horror franchise, Resident Evil.

Return to Castle Wolfenstein
id/ Activision/ PC


I remember playing Wolfenstein on my Apple II+ in High School. That makes it "classic" age, doesn't it? It's since been hugely 3D-ified, and Return, a forthcoming follow up, promises even more glorious hugeness.

Galaga: Destination Earth
Hasbro Interactive/ PC


With games like Sinstar already gone 3D, you just knew that the consummate scrolling space shooter couldn't be far behind. Hasbro is going for a simple, classic look, not glitzy 3D like THQ did with Sinstar.

Speedball 2100
Empire Interactive/ PSX


We're genuinely glad to see this game dragged out of the closet, dusted off and brought to the realm of the PlayStation.

Ms. Pac-Man: Maze Madness
Namco/ PSX


You didn't think that the first liberated woman of videogaming was going to let Mr. Pac-Man get away with a 3D world and not come into one of her own did you?

Street Fighter III: Third Strike/Street Fighter EX3/Mega Man 64
Capcom/ PSX/ DC


Talk about getting old, these two venerable franchises can barely lift a leg to kick the can anymore, but Capcom's still sending them out there to try, and the true believers continue to run out to retailers to buy them, so Capcom keeps making them. It's a vicious cycle really. Give the old guys a rest. Really, Mega Man's game franchise is probably older than he is now.

 
E3 at a Glance | Sony | Sega | Nintendo | PC | Mac | Online | Portables | Driving | Strategy | Sports | Action | Shooters | RPG | Classics
| Games that defy explanation | Horror |
Celebrity games | Gadgets | too much hype | not enough hype | Sequels that matter | Sequels that don't |
What are they Thinking?? |
Something's Missing | Best VideoDemo | Behind Closed Doors | Things we Almost Forgot | Game of Show | E3 Wrap Up


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